werawc.blogg.se

Blizzard damage diablo 2
Blizzard damage diablo 2











Whether the mobs are standing next to a wall in Chaos Sanctuary or on a narrow walkway in Arcane Sanctuary, they are either really hard to hit or just plain unhittable. Something is bugged about Blizzard and it most definitely has to do with the proximity of the mobs to anything impassable by standard movement. its not a cap, its a rollover, theres a very big difference, and it happens at any and every point where a multiply then divide is done (generally through a percentage calculation) where the result of the base and multiplier is greater that 2 31-1 (D2 uses signed numbers for. Anything more than that is moot and possibly detrimental. When your merc takes 90 seconds to kill 5 phy immune specters and you re-cast blizzard on those 5 mobs like 15 times and got zero hits on any of the 5, and that happens over and over again, no that is not RNG. 83k is the theoretical maximum per frame rollover on damage. I would not describe this as a “dead zone” in the spell because I keep casting it over and over again, sometimes slightly changing the position of the spell, always to no effect. I know because when they eventually die, they drop loot. And no, it isn’t because they are off the walkway. Those spectral mobs which are phys immune, when they are on the narrowest pathways, my merc will stand there slowly DPSing them because of their immunity, while Blizzard cannot hit them at all. Just got finished farming Arcane Sanctuary for hate keys. Other times it seems you can’t hit them at all.Īn illustration.

blizzard damage diablo 2

Sometimes it seems like a diminished hit chance. Blizzard’s next Campfire Chat is set for Friday, July 28, when it will dive deeper into the changes coming in patch 1.1.1. Blizzard seems to have trouble hitting mobs which border a wall or anything impassible. I’m going to necro this old topic because I have something to add after playing a Bliz sorc for awhile.













Blizzard damage diablo 2